Cash in Transit: Slot Overview
In both slots and life, when you strike gold, the goal is to keep hitting it—again and again. That seems to be the philosophy at Relax Gaming, especially after the massive success of its Money Train series. Riding that momentum, the studio rolled out a wave of Money Cart spin-offs—stripped-down versions designed to push players straight into the bonus game more frequently. These were especially appealing for players in regions like the UK, where feature buys are restricted, offering a faster route to the beloved hold ‘n’ win mechanic.
Now, Relax Gaming is dialing in even more specifically with Cash in Transit—a UK-flavored, crime-themed take on Money Cart 3. This time, the action trades the Wild West for the gritty streets of Britain, delivering the same explosive bonus-driven gameplay, but dressed in the look and feel of a high-stakes urban heist.
Setting & Gameplay Overview
Cash in Transit plants its 5×4 reel grid right on the back of a van, parked somewhere along the gritty streets of London. You get the feeling this is the getaway vehicle, waiting patiently while the crew pulls off a smash-and-grab, ready to peel off down side streets and vanish into the city’s maze. No trains in sight here—despite the title’s nod to Money Cart and London’s famous Underground. Then again, most of the Tube technically runs above ground these days, so we’ll let that slide.
Instead, Cash in Transit delivers a classic cops-and-robbers showdown, pitting crafty criminals against relentless law enforcement. The theme might be new, but the gameplay DNA is pure Money Cart 3.
This is a high volatility slot, offering stakes from €/$0.10 up to €/$100 per spin, and a 96% RTP. The game is divided into two main phases:
-
A base game, where only blanks or bonus-triggering symbols can land
-
A hold ‘n’ respin bonus round, where the real action—and win potential—kicks in
The base game acts as a warm-up, with special symbols acting as keys to unlock the bonus round, where the chase truly begins.
Hold ‘n’ Respin Bonus Round
Landing 3 or more bonus symbols triggers the Hold ‘n’ Respin feature, starting you off with 3 respins. Each time a new symbol lands, the respin counter resets back to 3. If a full reel is filled with symbols, an extra reel unlocks—this can happen twice, expanding your play area and potential.
During the bonus round, special symbols can land and stick to the reels, each bringing a unique effect to the game:
Standard Special Symbols
-
Cash Bag – Reveals a value between 1 and 10 coins.
-
Bag Man – Collects all values in view and adds them to his own.
-
Bag Man/Money Man Combo – Selects 3 to 5 symbols, absorbs their values, and then pays that updated value back to each selected symbol.
-
Lock Smith – Doubles the value of 3 to 8 symbols. Can act on the same symbol more than once.
-
Gov’nor – Reactivates 2 to 7 previously used non-persistent symbols (Bag Man, Bag Man/Money Man, Lock Smith, Detective, or Constable). May act on the same symbol multiple times.
-
Pawn Broker – Collects all Cash Bags on the grid and removes them, clearing space for new symbols. Other feature symbols remain unaffected.
-
Detective – Chooses a random symbol and doubles its value 2 to 6 times.
-
Constable – Reveals a value of 5 to 100 coins, then adds that value 3 to 10 times to a random symbol.
Persistent Special Symbols
These activate at the end of every spin (and continue to do so each round):
-
Persistent Bag Man – Collects all visible values and adds them to his own total (but does not collect his own value).
-
Persistent Lock Smith – Doubles the value of 3 to 8 symbols every spin. Can affect the same symbol more than once.
-
Persistent Bag Man/Money Man – Chooses 3 to 5 symbols each spin, adds their values to his own, then distributes the updated value to the selected symbols.
-
Persistent Gov’nor – Reactivates 1 to 7 previously used special symbols after each spin (excluding other persistent ones). Can target the same symbol more than once.
-
Persistent Attack Dog – Transforms into a new special symbol after every spin, randomly choosing from Bag Man, Bag Man/Money Man, Lock Smith, Detective, or Constable.
The variety of symbols and their interactive effects create a highly dynamic bonus round, with tons of synergy potential and suspense as the reels fill and features stack.
Cash in Transit: Slot Verdict
There was a time when a new Money Train or Money Cart release felt like a major event. These days, though, that excitement seems to have cooled. With Cash in Transit, Relax Gaming offers a fresh spin on the Money Cart 3 formula, this time swapping trains for a gritty, street-level cops ‘n’ robbers theme. While the effort is appreciated, it’s hard to shake the feeling that the studio’s once-groundbreaking formula is beginning to lose steam.
That said, Cash in Transit isn’t without merit. The crime-caper theme carves out its own identity within the broader Money Cart universe. It doesn’t have the same larger-than-life presence as a skull-covered, steam-powered locomotive, but it still delivers the core thrill fans expect: a tense build-up to the hold ‘n’ win round, where just about anything can happen.
And that’s the real hook—the bonus game. It can swing wildly between dud rounds filled with nothing but cash bags, or it can explode into action with a cascade of special symbols that trigger one another in brilliant synergy. The inclusion of persistent symbols once again proves to be the real game-changer—get a few working together, and things can escalate quickly in the best way.
As for the winning potential, it’s worth clarifying: while the game advertises a 100,000-coin max win, each coin is worth 0.1x the stake, putting the true maximum win at 10,000x your bet—still a strong figure for fans chasing big outcomes.
In the end, Cash in Transit delivers a solid alternative to the Money Cart experience, with a thematic detour that some players may even prefer. However, in terms of sheer impact, style, and presence, it doesn’t quite hit the same highs as its iconic, train-themed predecessors.